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(For Day 3 of NaPoWriMo, the prompt was to write opposite lines for a short poem, but I did the opposite and went off-prompt today. A little late, but I’m keeping up.)

In 1981, a nerd was playing with his friends
A tabletop role-playing game the nerd alone defends.
He said to them, while glowing after conquering a foe,
“It’s such a shame the other kids don’t care or want to know
How cool this game and world can be, the quests and fun campaigns.
It’s luck and skill and fantasy colliding in our brains.
They could make it a movie, and stories – they have plenty.”
“Yeah, that’ll be the day,” scoffed Matt, ere rolling a Nat 20.
But as the years went by, the province once reserved for nerds
Expanded to the everyman, I’d say a good two-thirds.
And as the world in comic books and wizards was immersed,
The nerds all wore a smile, knowing they had loved it first.
____________________________________

MPA rating:  PG-13

I will just say up front that I have very little prior knowledge of the Dungeons & Dragons brand. Most of what I know comes from Stranger Things, Big Bang Theory, and random snippets of Critical Role, but while I’ve never played the game, I do love fantasy, as my passion for Lord of the Rings will attest. Based on the trailer, I had high hopes for Dungeons & Dragons: Honor Among Thieves, which is why I am thrilled that it both met and exceeded those expectations. This D&D movie is an absolute blast, an action-packed crowdpleaser that knows its world and how to use it effectively.

One thing I do know about D&D is that characters fall into certain archetypes and skills, which is the case for the winning ensemble in the movie. We have bard Edgin Darvis (Chris Pine), who comes up with plans and backup plans; barbarian Holga Kilgore (Michelle Rodriguez), Edgin’s right-hand muscle; two-bit sorcerer Simon Aumar (Justice Smith); shape-shifting druid Doric (Sophia Lillis); paladin Xenk Yendar (Regé-Jean Page), and rogue Forge Fitzwilliam (Hugh Grant). The core members of the party are Edgin and Holga, who are betrayed during a heist gone wrong and are unable to return to Edgin’s teenage daughter Kira (Chloe Coleman). By the time they get out of prison, they find they must rescue her from a treasure-filled castle and an evil necromancer, leading them to recruit all the help they can get.

The common comparison for the film’s band of misfits becoming a found family is Guardians of the Galaxy, and it’s a valid one, considering its diverse cast, quippy humor, and penchant for heists and escapes. Yet I dare say D&D is even more fun, perhaps because its brand of comedy appealed to me more, like a hilarious sequence of asking questions with a series of reanimated corpses. The actors deserve a lot of credit as well. Pine is a reliably likable leader, and I liked his camaraderie with Rodriguez without any romantic tension needing to be interjected. Grant is amusingly unctuous as a conniving politician, while Page serves as a great foil for the others, stepping in for one side quest and playing the whole mythic hero role completely straight-faced.

Beyond that, I was giddy with the number of fantasy elements used in inventive ways, from a portal-gun staff to a gravity reversal spell to a menagerie of fantastical creatures, all brought to life with outstanding effects. One stand-out scene had Lillis’s shapeshifter repeatedly changing into various animals as she flees a castle in one long and thrilling tracking shot, while another involves an actual dragon in a dungeon with a set piece of jaw-dropping scale. A stadium sequence with the main party dodging creatures within a maze brought to mind the coliseum battle from Attack of the Clones, one of my favorite Star Wars scenes that is also marvelous here. It also boasts some amazing scenery reminiscent of Middle-earth, though this is apparently set in a campaign setting called the Forgotten Realms.

Of course, it’s not above criticism, the easiest being that the plot may seem overstuffed with characters and incidents, as if the filmmakers had trouble parting with their favorite scenes. But honestly, I wouldn’t cut anything either. One tangent seeking out an enchanted helmet ultimately adds little to the plot, but it serves an important role for Simon’s growth as a character and a magician. It’s actually shocking how smoothly the various settings and action scenes flow and all the characters are balanced, each getting a moment to shine, whether a joke or a cool scuffle or an emotional beat. And while the film is loaded with lore and exposition, the fantasy names it tosses around only give the indication that this world is larger than this one film shows and hardly bog down the fun and momentum of the story. A roll of the dice that certainly paid off, Dungeons & Dragons: Honor Among Thieves feels like the return of wildly entertaining fantasy epics, a la Pirates of the Caribbean, a light-hearted affair with good-hearted rogues and a world begging for a franchise. If subsequent chapters are anything like this one, I’m all in.

Best line: (Forge Fitzwilliam) “I don’t want to see you die. Which is why I’m gonna leave the room.”

Rank: Top 100-Worthy

© 2023 S.G. Liput
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